CZ.NIC Laboratories develop unique aid for dyslexic children

Prague, 28 November 2013 – The new Tablexia project from the CZ.NIC Laboratories is primarily intended for upper elementary school children suffering from dyslexia. The education game for tablets supports the cognitive abilities of children with this disorder. The first version of the application contains three separate games for distinguishing sounds, spatial orientation and working memory. Tablexia was created as open software, and there are plans to include additional games. The application is now available free of charge for the Android platform.

‘In creating the application we cooperated with leading Czech experts in the field of education for children with dyslexia. Despite the existence of many similar computer programs, Tablexia has a number of benefits that most of the others do not provide: it is localised in Czech, free of charge, has an attractive design and is expandable and mobile (does not require an Internet connection). The game concept encourages children’s proactive and independent approach to training their cognitive abilities’, explains Ondřej Surý, the leader of the team responsible for the development of Tablexia at the CZ.NIC Laboratories.

Users of the application play the role of a detective who must complete various tasks in the effort to catch a criminal – assemble the jumbled pieces of a map, recognise a character based on evidence obtained in advance, etc. All of the games are part of a single story that the users work their way through. Attractive graphics evoking the atmosphere of thrillers from the 1930s serve as a unifying element.

On the technical side, the application also offers an administrative function in addition to the games: a summary of results or the management of individual player profiles in the event that the tablet is used by a group of children. This feature facilitates and accelerates the development of additional games for which it is no longer necessary to program these functions. Tablexia also offers the possibility to ‘extract’ any game to be used independently.

‘Approximately 5-10% of the Czech population suffers from dyslexia. Tablexia is one of a small number of aids intended for upper elementary school students, among whom mobile devices are extremely popular. The games have been chosen with an eye toward areas in which dyslexic children have the most problems and the needs and preferences of the given age group’, adds PhDr. Lenka Krejčová Ph.D. from the Department of Psychology in the Factury of Arts at Charles Univerisity, who was involved in the development of the application with the CZ.NIC Laboratories.